-- CALC_RELIC_BOSS_FIGHT_ABILITY
-- 计算掠夺BOSS的战力

-- @param bossId              BOSS编号
-- @param combatRecord        战绩系数
-- @param playerAbility       玩家战力
return function(bossId, combatRecord, playerAbility)
    -- BOSS战力
    local bossAbility = 15000 + math.modf(playerAbility * 8 * (0.9 + 0.04 * combatRecord));

    return bossAbility;
end